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Copper Balancing/ Copper Thieving creation

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  • qdrives
    replied
    If it is balancing the copper between layers to prevent a bend board there are other options:
    - place a polygon on the top too (all layers have polygons)
    - Use the hatched option for the polygon
    - Place polygon pour cutouts
    Do remember to connect the copper as much as possible (no floating islands) as it will cause problems. https://www.youtube.com/watch?v=y4REmZlE7Jg or even better the discussion that followed (not recorded that I know of) where the floating part was discussed with Eric, Steve Sandler and Rick Hartley (if I remember correctly).
    I always place polygon pours on all layers and stich them together (manually) as much as possible. Islands are removed and the net is Gnd.

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  • goncaloc
    replied
    Before moving the polygons , go to "Polygon actions - explode selected polygons to free primitives"
    everything else is pretty much the same
    Attached Files

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  • robertferanec
    replied
    I would be also interested to see some comments on this - I do not do that, so I am curious.

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  • Max
    started a topic Copper Balancing/ Copper Thieving creation

    Copper Balancing/ Copper Thieving creation

    Hello all,
    Could you please share how you are designing copper balancing?

    I am trying to follow the approach proposed here Via Stitching for advanced copper thieving venting patterns - YouTube, by using Via Stitching. For some reasons I cannot repour polygons out of the board outline, I am not sure if it is a setting I can play with or by default. I am using Altium 20.2.6 version.


    Thanks in advance,
    Max
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